Towards Representation of Real Entities using Holographic Technology
Keywords:Hologram glass, Virtual Conferences, Virtual Reality, Holog Conferences, Virtual Sessions
In recent years, augmented reality (AR) has received a lot of interest and development. For a number of reasons, it is not just exploited for entertainment but also for a variety of applications. It allows users to involve themselves in realistic environments and experiences that would otherwise be impossible to achieve in the real world. By overlaying the virtual images onto real-world objects, augmented reality (AR) provided the user with more information. A holographic display may be able to deliver a simulated three-dimensional object containing depth information. However, creating a tiny holographic display with a wide viewing angle and sufficient resolution is difficult. Due to which a lot of important events are not completed due to the unavailability of participants in a realistic manner. Moreover, the emotions of the speakers are not replicated as present in real-time speeches. Holog Reality (HR) utilizes a glass of specific dimensions to project the real object as a virtual object. This research work also proposes and implements an object creator algorithm for a more accurate presenter’s view. The work has also focused on implementing augmented reliability for e-learnings, remote conferences, keynote speakers and various types of interactive physical environments.
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Copyright (c) 2022 Waleej Haider, Muhammad Asad Abbasi, Rehan Shams, Sallar Khan, Syed Shahbaz Ali Jafri
This work is licensed under a Creative Commons Attribution 4.0 International License.